What would it take, I wondered as I reached for the shampoo (it's not strictly necessary any more, but I find it comforting), to bring about a revolution, so that children were brought up steeped in genuine knowledge? What earnest, well-meaning, educational initiatives could we introduce to make a better world?
I needn't have worried:
It's the equivalent of a new Beatles album for computer gamers: a $20 million sequel to the world-beating "Sims" franchise that lets players control life, their Universe and everything.
[...]
The game begins with a drop of water emerging as a single-celled organism.
Players then develop their cells to create their own species, build civilizations, colonize their planets and ultimately send missions into outer space.
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